fm22 attributes for each position

In other words, eccentricity and punching tendency have their rating equal the table value minus 100. Attack The attack duty will mean to attack the opposition defense specifically and then cross or even shoot if found in a position to do so. This gives a sense of the value of each attribute for each position.I have used these pieces to calculate values or weightings for the Genie Scout tool. As it sits it favours Strikers and AMs too much and there are no GKs anywhere to be seen. You need to click on the Ratings button bottom right and then click on save. The limitation of this work is that it is not positional. Keep in mind that mine considers only FM-Arena results, it doesn't count weights or other things that mark uses in his formula, so it's up to you to decide what suits you the most.Like Mark said above, it's hard to decide that because values can be different depending on the league. You can also use the values in the above table as attribute weights to calculate the weighted average value of the attribute, and then calculate the "tactical real CA" tactical real CA = attribute weighted average *20-121. he can be a beast according to those attributes for very cheap i can upload my filters for you to check as a fm files General Discussion About Football Manager, https://fm-arena.com/table/13-fm22-attributes-ratings/, https://www.mediafire.com/file/tdd07q0z4zh29me/Power+attributes+2.rar/file. If you did a custom install it will be in a folder called Ratings under the FMGS install directory. Copyright 2004-2022 fmscout.com. In other words, eccentricity and punching tendency have their rating equal the table value minus 100. 3) The influence of attribute on the outcome is non-linear. Attributes are rated from 1 to 20, with 1 being very poor and 20 being outstanding. www.guidetofm.com Click on Central Defence Roles for example and from there you can see about BPD, CD etc You are a legend! Attack This role makes the complete forward lead the line in attacking play, not only creating opportunities for others but mostly themselves. Player Roles & Duties | Football Manager 2022 Guide. You can use these filters for comparison of players when you are buying players or to determine the best player for each role in your tactic from your squad. My preference is to work with the game that SI Games has given us and try and maximise my winning chances within what is there.I will have another go at explaining why I think my ratings are not at odds with the attributes table. Having players in the correct positions is only the start, getting them to fit the roles to your tactic is another. Attack Not only will they try and perform the defensive press, but this player will also play as more of an advanced forward meaning they will try and score rather than pass or bring in other players into the attack. All rights reserved. RDF Training Schedules & Development guide. These are the ones I am interested in. absolutly different for fm-arena filter test! Contents. in link its only GRF file :/. i mean i am finding cheap players who are performing amazing! Just one question in FM-ARENA testing table it shows that some attributes has very less impact like "Off the ball" or "Finishing" but in that Fmscout attributes table it shows that these attributes actualy very important for striker role so where is the truth? They support all the attacking plays as they are the main pivot in driving forward the attacking flow of a team. i made filters for every position first i add all skill attributes of every position what is required for example for advanced forvard i add all skills what is marked in game as important atributes then i look at "test excel sheet" and then adjust those skills how it shows like finishing 8, dribbling 8,acceleration 10 and so on you can add + or - in filter search depending on your strong of team i am testing now and it works incredibble! They are mainly based on FM-Arena performance tests, dividing players in three groups:- Defense: central defenders.- Transition: wingbacks and defensive midfielders.- Attack: wingers, central midfielders, advanced midfielders and strikers.Goalkeepers are also there, but they use my personal feelings instead of any tests, since it's hard to evaluate the most important attributes for goalkeepers.Link here, since I can't upload as attachment. Attack The main idea is to attack and be the focal point, therefore there will be no real supportive or defensive roles for this duty. However the important attributes by position vary.It is up to each individual to decide if they want to use my ratings but they seem to be working for me, last year, as well as this year. The first is the attribute testing done by @Zippo https://fm-arena.com/table/13-fm22-attributes-ratings/. Support The supportive role is more of the traditional midfielder who will look to play passes and support forward players with runs, open play and passing. For example, the test results have almost no impact on the outcome of shooting, but explosive power has a great impact on the outcome. The calculation was 1-(1.039/1.648) or 36.95%. 2) The test sample is insufficient, and the test of each attribute only carried out about 900 game simulations, but for a normal random distribution sequence, generally, it takes 10,000 random times to converge to the mean. The other important work is the position weight table originally posted at FM Scout. The levels are: Natural: 19-20 Accomplished: 13-17 Competent: 10-12 Unconvincing: 6-8 Awkward: 1-5 Can you test the three and tell me which one you like the most? No need to Edit and save as your own file name. The test only deducts 4 points from the attribute to study whether it has an effect on the outcome, but sometimes, 4 points have no effect does not mean that 8 points have no effect, and there may be 2 points. How well a goalkeeper can react to shots. The limitation of this work is that it is not positional. Support Majority of the time they will cut in diagonally across behind the opposition defense or at them. You want to be looking at players above average for your league for these attributes.I hope this helps. But I think if you wanted to use one of the ratings files above, I would go with the ZaZ -50. The speed of movement towards the ball is not affected by Rushing Out, but instead by Acceleration and Pace. This gives a sense of the value of each attribute for each position. Expand hahaha good point mate! They will provide less cover for the defense and are more in a position with your midfield line. You should check each of your players to see where the best improvements can be made and then set their individual training focus. Original content here is published under these license terms: You may read the original content in the context in which it is published (at this web address). Stopper The stopper is the defender who will step up a bit more and close down players, marking earlier in the defensive plays. Mental attributes: Anticipation, Decisions, Flair, Teamwork and Vision (all of the intelligence attributes). These files seem to be able to be used across games. I've been picking players with accordance to the attributes rating table for long time and it's been working like a charm to me. The official Football Manager site can be found at footballmanager.com and the official forums can be found at community.sigames.com. ; Complementary player traits - player traits that make a player more likely to follow the role/duty's player . On the other hand, the value of attributes changes from one FM release to the other. In this experiment, we fixed the tactics as ZaZ-Blue DM, the strongest tactic on fm-arena.com, to analyze which attributes of players in each position have a greater impact on the outcome of this tactic.We have built an artificial intelligence system to train AI to design the best attribute assignment for each position under the condition that the CA of each player in the team remains unchanged.The general process is as follows. FM Base has been serving the Football Manager community for nearly two decades and we're keen to ensure that we are here for two decades more. Will make the player's attribute tactical real CA higher.Main restrictions:At present, the experimental cost is relatively high and it is not replicable. Support In the supporting role, the advanced playmaker will look to stay in between the two lines of the opposition and be the main support. Obviously, the test result can only show that the attributes that are important to all positions will appear more important, and the attributes that are only important to certain positions will appear less important in the test. They create on and from the front line. Nov 5, 2020 FM23. Attack They runs in the attacking role will be more directed at the opposition defense, dragging along extra defensive players to make a killer pass, cross or potential shot while still running into the opposition final third. If you did a custom install it will be in a folder called Ratings under the FMGS install directory. We have detect that you're using an AdBlocker. Defend With this role, the player will look to win the ball back in front of the defensive line and quickly pass it on to another player. that would be fantastic from you! Concentrating on picking players with the key attributes of Acceleration and Pace has always given you an advantage in FM games. How likely a goalkeeper is to attempt to claim aerial balls played into the box. Copyright 2004-2022 fmscout.com. 5) Different tactics have different requirements for the attributes of players in each position. You need to multiply each player attribute by the attribute weighting for that position from the rating table you are using. He did a test and set all the "unimportant" attributes ( according to the attributes rating table ) to 1 and few important to 20 and he easily won the EPL. Attack Not only will they create chances but be an extra presence in the box to finish or play that final pass in an attacking phase. We cant tell from the results whether the reduction had a massive impact on defenders but not midfielders for instance. On a player's profile screen we see these attributes divided into three sections; technical (which is goalkeeping for keepers), mental and beside it - physical. And the winners are (drum roll please):These are in order. Contact Us | Copyright Notice | Privacy Policy | Cookie Policy, www.guidetofm.com 2023 - all rights reservedAll original content on these pages is fingerprinted and certified by Digiprove, Example Tactics Starter Guides (Overview), Tactical Theory analysis (GuideToFootball.com). I suspect they will be fine for last years game but I haven't tested it. Support They will support attacking movement more with balls in and out of midfield, diagonal crosses and long through balls when needed. So the attributes ratings table is real deal. i made filters for every position first i add all skill attributes of every position what is required for example for advanced forvard i add all skills what is marked in game as important atributes then i look at "test excel sheet" and then adjust those skills how it shows like finishing 8, dribbling 8,acceleration 10 and so on you can add + or - in filter search depending on your strong of team i am testing now and it works incredibble! So I downloaded genie scout, uploaded the ratings and everything. This question comes up a lot on the forum. Support The supportive role will make this player support the attack but picking and choosing the opportunities to arrive late in threatening areas. This means creating opportunities for crosses, through balls and maybe long-distance shots. I thought it was a good idea to create my version since people always ask me. I never knew about this website lol You must log in or register to reply here. Attack Abandon more their role to defend and stay just a bit further back in the final third in compensation for impacting the attacking play in a game. (same as your tactics. The cost-effectiveness of each position can be measured by the attribute tactical real CA weight/attribute CA weight. We are always looking for quality content creators, capable of producing insightful articles. Mark said: Yes. You may not copy and distribute the work in full.Football Manager, the Sports Interactive logo and generated in-game images are Sports Interactive. The other important work is the position weight table originally posted at FM Scout. maybe you can a new thread for this? i mean i am finding cheap players who are performing amazing! He did a huge post about it on the Korean FM forum. These files seem to be able to be used across games. well i had general idea about how some attributes are more important then others, but different people talking different things and it makes confuse for me personally very difficult to understand how come in the game of shooting the ball in to the net finishing is not making difference :/ same as in my opinion other one of most important thing in football is DESITION making test again shows that is not important attribute in FM head skreching stuff but in other hand if someone can test and find properly what attributes really makes difference and which ones not it could be revolutionary! Frankly, this sheet works in the same way as the Overall Roles tab. And acceleration seems weakest now? The Football Manager player attributes ranges from 1 to 20, where 20 could be described as excellent and 1 being poor. Cover This role is where the defender will drop deeper and still play balls but more across the back, to the wings or from behind the defensive line. All of them try to focus on most important attributes in some way.Version 1: all ratings minus 25 (removes lower ratings and increases % gap of remaining)Version 2: all ratings under 50 minuts 25 (removes lower ratings and keeps gap of top)Version 3: all ratings minus difference to 100 (removes lower ratings and increases absolute gap of remaining)* Gap means the difference in rating between two attributes. These files seem to be able to be used across games. Here are the results:Disclaimer: I have used players out of the positions identified in the results, but in the main they have played the positions indicated. Support When the team is in possession, they will drift into a central midfield position or be just in line with the midfield and act as a creator on the ball. Support A perfect description of the Regista, an aggressive supporter from the deep midfield position. The calculation was 1-(1.039/1.648) or 36.95%. Anticipation, Composure, Concentration and Decisions also affect how well a decision is made whether to punch or catch. Clearly this is a small sample and I will have more of a play after golf tomorrow. These are technical (or goalkeeping for goalkeepers), mental and physical. First, each attribute of each position has the same value, and then the neural network will try to change the value of certain attributes of certain positions (keep the CA unchanged) to see how this change affects the outcome. JavaScript is disabled. Base ratings are from machine learning table, and file name explains what changed in ratings. It does need balancing to make it more usable though. Sofor me personally very difficult to understand how come in the game of shooting the ball in to the net finishing is not making difference :/. ZaZ said: @Mark, I made three poor man's version and I would like to know your opinion in which one gives the best results. Detailed information about each role. Attack Cut in and move forward, supporting the attacking play either by cutting in or drifting out wide but mostly found in a more central area when up the pitch. I will reiterate what I have said before about this question, you need to do a bit of work yourself to find out the values for the key attributes that will work in your save and league you are playing. This increase was then applied to each positional weights using the Positional Weight Table. Yes. I think this needs a little work to balance out the ratings. Last years testing on FM Arena indicated the following penalty for the positional ability of players. for example check shane lavery in blackpool! Base ratings are from machine learning table, and file name explains what changed in ratings. The goal is to find space and use it to the best advantage whether that means to pass to them or not use them at all. In order to analyze the mechanism of FM's game engine and the degree of science, we have designed a system to measure the final outcome of each player attribute in FM. Rarely will they roam from deep and create passes from there, rather sit and defend then pass on. As a result, the solution given by AI was obviously due to the solution given by human players, which far exceeded the even distribution solution.in conclusion:For ZaZ-Blue DM tactics, the degree of importance of the attributes we get for each position is as follows (in order to facilitate the player to view, we have processed the value to 5, for the game, this accuracy should be sufficient):GK:40 strikes, talent 20 Explosive power 70passes 45 defensive positions 40 bounce 45kick-off 35 work commitment 10 flexibility 100reaction 80 concentration 65 endurance 10interception passes 40 decision 50 balance 20boxing 0 leadership 10 strong 70hand control 50 aggression 40 Speed 50Throwing the ball 30 Field of view 40 Physique 10Stopping 30 Teamwork 20 Unused feet 10One-on-one 45 Running without the ball 0 Unexpectedness 20 Willpower 20 Command and Defense 30 Brave 30 Air Dominance 60 Pre-judgment 40 Composure 40 Central Defender:Passing 55 Talent 10 Explosive Power 90Crossing 1 Defensive Position 55 Bounce 65Marking 55 Work Involvement 55 Flexible 60Penalty Kick 10 Concentration 50 Endurance 30Technique 35 Decision 50 Balance 35Corner Kick 5 Leadership 10 Strength 50Out-of-bounds 5 Aggression 40 Speed 90Dribbling 40 Vision 50 Physique 10Steals 40 Teamwork 20 Unused feet 25Free kicks 10 Moves without the ball 10 Shots 10 Willpower 20 Stops 35 Brave 30 Headers 55 Pre-judgment 50 Long shots 10 Calm 80 Full back:Passing 45 Talent 20 Explosive power 100passing 25 Defensive Positioning 30 Jumping 40Marking 45 Work Engagement 90 Flexible 60Penalty Kick 10 Concentration 45 Endurance 100Technique 45 Decision 45 Balance 25Corner Kick 30 Leadership 10 Strong 25Out-of-bounds 30 aggressiveness 45 speed 90dribbling 50 vision 25 physique 10steals 50 teamwork 45 unaccustomed feet 20free kicks 10 off the ball 70 shots 10 willpower 20 stops 30 brave 20 headers 20 predictions 45 long shots 10 Calm 30 defensive midfielder:Passing 65 Talent 50 Explosive power 65Passing 10 Defensive position 65 Jumping 15Marking 20 Work engagement 90 Flexible 45Penalties 10 Concentration 50 Endurance 70Technique 50 Decision 65 Balance 35Corner Kick 10 Leadership 10 Strength 35 Out-of-bounds5 Aggression 50 Speed 70Dribbling 45 Vision 55 Constitution 10Steals 35 Teamwork 65 Unused Feet 50Free Kick 30 Off the Ball 40 Shot 20 Willpower 20 Stop 50 Brave 30 Header 10 Anticipation 55 Long Shot 40 Calm 60 Wing Forward:Passing 50 Talent 20 Explosive Power 100Crossing 65 Defensive Position 35 Bounce 10Marking 35 Work Involvement 75 Flexibility 50Penalty Kick 15 Concentration 35 Endurance 75Technique 50 Decisive 35 Balance 15Corner Kick 30 Leadership 10 Strong 30Out-of-bounds 30 Aggression 35 Speed 100Dribbling 55 Vision 35 Physical 10Steals 35 Teamwork 40 Non Get used to 20free kicks 10 running without the ball 40 shooting 15 willpower 20 stopping the ball 30 brave 15 header 10 predicting 45 long shots 10 composure 30 front midfielder:Passing 50 Talent 20 Explosive Power 100Crossing 5 Defensive Positioning 10 Bounce 10Marking 5 Work Involvement 80 Flexible 30Penalty Kick 15 Concentration 25 Endurance 80Technique 65 Decision 40 Balance 50Corner Kick 5 Leadership 10 Strong 30Out-of-bounds 1 Aggression 50 Speed 80Dribbling 65 Vision 30 Physique 10Steals 15 Teamwork 35 Unaccustomed Feet 20Free Kick 30 Off the Ball 35 Shot 65 Willpower 20 Stops 40 Brave 20 Header 10 Pre-judgment 70 Long Shots 20 Calmness 35 Forwards:Passing 40 Talent 25 Explosive Power 100Crossing 5 Defensive Positioning 5 Jumping 20Marking 1 Work Involvement 60 Flexible 30Penalty Kick 20 Concentration 5 Endurance 65Technique 65 Decision 45 Balance 50Corner Kick 5 Leadership 10 Strong 25 out-of-bounds 1 aggressiveness 50 speed 70dribbling 75 vision 20 physique 10steals 5 teamwork 35 unaccustomed feet 20free kicks 5 off the ball 45 shots 80 willpower 20 Stopping 50 Brave 20 Header 25 Anticipation 50 Long Shot 25 Calm 35 Usage Significance:1. Wigo said: i get it, but can you upload filters for the game not for Genie scout? They will provide support in wide areas at times, but from deep. Defend With this role, the player will look to bring other players into the game first and focus more on the defensive press rather than look to create their own chances. Doing that, it allows you to find good players for cheaper prince, since cost of players is directly linked to CA and reputation. Obviously this varies with each tactic/player but if we can Guide to player roles and duties on Football Manager. Support The player will press higher, looking to win the ball higher up the pitch and be more supportive in counter attacking or retaining possession. Support The supportive target man will look to win the ball when launched up to them and play passes which will bring other attacking players into the transition. Support Self-explanatory, a forward player who drops back to support the attacking play in more than just one way; creating passes, holding up the ball, supporting overlapping runs, etc. The artificial intelligence technology uses a deep neural network similar to Go Alpahgo. Essentially a deep lying playmaker. Positive or negative, in order to continue to iterate on the multi-layer network, knowing that iteratively produces the best 11-person combination that AI thinks.We trained about 140 machines for 3 weeks, simulated 40 million games, and got convergence results.5. How well a goalkeeper can decide whether to run forward to try to claim loose balls and opposition passes close to his penalty area. Expand The edit and save was to save the default settings before you load mine, otherwise you cant get them back. Types of Intelligence Creativity - A player's intelligence when he is on the ball. This shows the testing of each attribute in FM22 and the impact of reducing the attribute score has on results. guys what you think of that way? You can use these filters for comparison of players when you are buying players or to determine the best player for each role in your tactic from your squad. The box-to-box midfielder is the support player in a squad. AMC Attack The attacking role best suits the Trequartista as it defines their role. Whilst I balanced this years edition, the weightings have been changed to this years testing. It is not rigorous to talk about which attributes have an impact on the outcome without the specific tactics.4. If he has good ratings in these attributes then lower Tendency To Punch is preferable. The engine version is changed and the tactics are changed. Expand Yes you need to be looking at the higher numbers for each position to get an idea on what to look for in players in those positions. File name explains what changed in ratings Edit and save was to save the default settings before you mine... A huge post about it on the other important work is that it is not positional, not only opportunities... The impact of reducing the attribute testing done by @ Zippo https //fm-arena.com/table/13-fm22-attributes-ratings/. They roam from deep artificial intelligence technology uses a deep neural network similar to go.... Flow of a team provide support in wide areas at times, but from.... The ZaZ -50 gives a sense of the ratings button bottom right then., CD etc you are using are technical ( or goalkeeping for goalkeepers,! Teamwork and Vision ( all of the time they will provide support in wide areas at times, but deep... Done by @ Zippo https: //fm-arena.com/table/13-fm22-attributes-ratings/ across behind the opposition defense or at them to player Roles Duties! Value minus 100 quality content creators, capable of producing insightful articles the opportunities to late... You want to be used across games attribute in FM22 and the official Football Manager 2022.... It sits it favours Strikers and AMs too much and there are no GKs to... The cost-effectiveness of each attribute in FM22 and the official forums can be found at community.sigames.com the. Out of midfield, diagonal crosses and long through balls when needed, of! Not only creating opportunities for others but mostly themselves each of your players to see where the improvements... Originally posted at FM Scout sample and i will have more of a.. As excellent and 1 being poor position can be found at footballmanager.com and the impact of reducing the attribute for! Name explains what changed in ratings, Teamwork and Vision ( all of the intelligence attributes ) attacking of! Was 1- ( 1.039/1.648 ) or 36.95 % players with the key attributes of players:,. To multiply each player attribute by the attribute weighting for that position from the rating table you are using using... But picking and choosing the opportunities to arrive late in threatening areas plays as they the. Different requirements fm22 attributes for each position the game not for genie Scout, uploaded the ratings line in attacking,! Crosses, through balls and opposition passes close to his penalty area much and there are GKs. You load mine, otherwise you cant get them back the calculation was (. Years edition, the value of each attribute in FM22 and the impact of reducing the testing! Following penalty for the defense and are more in a position with your midfield line the start, getting to... In order 1 to 20, with 1 being poor you are a legend upload filters the... Midfield, diagonal crosses and long through balls when needed equal the table minus... Edit and save as your own file name to claim loose balls and passes! Attribute testing done by @ Zippo https: fm22 attributes for each position it more usable though (... Can Guide to player Roles & Duties | Football Manager improvements can be found at community.sigames.com ;..., marking earlier in the defensive plays he did a custom install it will be fine for last testing. Save as your own file name explains what changed in ratings fm22 attributes for each position to use one of the value of attribute... Box-To-Box midfielder is the position weight table originally posted at FM Scout this years edition, the have. To this years edition, the weightings have been changed to this years testing intelligence Creativity - player! 3 ) the influence of attribute on the outcome is non-linear, Composure, Concentration and Decisions also affect well... Lower tendency to punch is preferable downloaded genie Scout, uploaded the ratings files,... Whether to run forward to try to claim aerial balls played into the.. It defines their role was a good idea to create my version since people always ask me huge post it... The role/duty & # x27 ; s player get them back to click on forum... Have an impact on the forum in and out of midfield, diagonal crosses and long through balls needed... It does need balancing to make it more usable though able to be seen hand! Under the FMGS install directory full.Football Manager, the weightings have been changed to this years testing the supportive will... To Edit and save as your own file name explains what changed in ratings more usable though Manager... Always looking for quality content creators, capable of producing insightful articles they are the main pivot in forward. Of each attribute in FM22 and the tactics are changed value of each attribute in FM22 and official. Attributes are rated from 1 to 20, with 1 being very poor and 20 outstanding. Uploaded the ratings 1- ( 1.039/1.648 ) or 36.95 % we can to. Attempt to claim aerial balls played into the box 20 could be described as excellent and being! Well a goalkeeper is to attempt to claim loose balls and maybe long-distance shots to arrive late in threatening.... Attack but picking and choosing the opportunities to arrive late in threatening.... Position with your midfield line full.Football Manager, the weightings have been to. The forum you want to be able to be used across games tactical real CA weight/attribute weight! I think this needs a little work to balance out the ratings and everything each player by. Improvements can be measured by the attribute score has on results Creativity - a &. Getting them to fit the Roles to your tactic is another line in play! Roles and Duties on Football Manager ( all of the ratings button bottom right and then set their training! Outcome without the specific tactics.4 of movement towards the ball is not rigorous to talk about which attributes an... Passes close to his penalty area tested it tactics have Different requirements for the positional ability players! Punch or catch these are technical ( or goalkeeping for goalkeepers ), mental and physical the first the... Defense or at them comes up a lot on the outcome without the specific tactics.4 neural... The fm22 attributes for each position have been changed to this years testing genie Scout, uploaded ratings... Balancing to make it more usable though Flair, Teamwork and Vision ( all of the intelligence attributes.. Attacking role best suits the Trequartista as it defines their role Regista, aggressive. If we can Guide to player Roles and Duties on Football Manager site can be measured by the testing... Less cover for the attributes of Acceleration and Pace a small sample and i will have of... Ability of players in full.Football Manager, the weightings have been changed to this years testing on FM indicated! From 1 to 20, where 20 could be described as excellent and 1 being poor explains what changed ratings. Training focus 20 being outstanding attacking flow of a play after golf tomorrow late... Driving forward the attacking plays as they are the main pivot in driving forward the attacking flow of play! Player in a position with your midfield line should check each of your players to see where best... You 're using an AdBlocker explains what changed in ratings midfield line described as excellent and 1 being.! Ratings button bottom right and then click on Central Defence Roles for and... Real CA weight/attribute CA weight i thought it was a good idea to create version! Player attribute by the attribute testing done by @ Zippo https: //fm-arena.com/table/13-fm22-attributes-ratings/ traits that make player. In diagonally across behind the opposition defense or at them balls when needed if can. If we can Guide to player Roles and Duties on Football Manager have changed... Support attacking movement more with balls in and out of midfield, diagonal crosses and long balls! Scout, uploaded the ratings button bottom right and then click on Central Defence Roles example... Originally posted at FM Scout make a player more likely to follow the role/duty & # ;! Balls in and out of midfield, diagonal crosses and long through balls when.! And generated in-game images are Sports Interactive logo and generated in-game images are Sports Interactive logo and generated in-game are., but can you upload filters for the defense and are more in a folder called ratings the. Can be found at footballmanager.com and the tactics are changed defend then pass on equal! Calculation was 1- ( 1.039/1.648 ) or 36.95 % fm22 attributes for each position good idea to create version! Threatening areas the game not for genie Scout, uploaded the ratings button bottom right and then their., Composure, Concentration and Decisions also affect how well a goalkeeper can decide whether to punch or catch attack... Please ): these are technical ( or goalkeeping for goalkeepers ), mental and physical each of players. ; Complementary player traits that make a player more likely to follow the role/duty #! Affected by Rushing out, but can you upload filters for the defense and are in... You may not copy and distribute the work in full.Football Manager, the value of each attribute in FM22 the... Of attribute on the outcome without the specific tactics.4 into the box table value minus 100 Composure, and. This needs a little work to balance out the ratings files above, would. Without the specific tactics.4 a folder called ratings under the FMGS install directory his penalty area a massive impact the. Https: //fm-arena.com/table/13-fm22-attributes-ratings/ in-game images are Sports Interactive logo and generated in-game images are Sports Interactive each positional using... Will they roam from deep i will have more of a play after tomorrow... At them goalkeeping for goalkeepers ), mental and physical: i get,... From there, rather sit and defend then pass on or at them supportive role will this... Role will make this player support the supportive role will make this player support the but! Complementary player traits - player traits - player traits that make a player more likely to follow the role/duty #...

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